Gumroad - Real time hair tutorial
English | 3.5 hrs | Video 1080p | Project File
In this tutorial we will focus on creating hair suitable for games. I’ll explain my workflow using 3ds max but I’m sure that this can be replicated in any 3d software. During the years I’ve tried different approaches for making hair and for now I feel like this is the easiest one since I have complete control over each and every hair card rather than grooming in some hair plugin and getting overwhelmed by the massive number of strands. I’m not saying that this is the best way to make hair…this is what I consider the less time consuming approach and with the best results.
Duration: 1hr 35m | Video: h264, yuv420p, 1920x1080 30fps | Audio: aac, 44100 Hz, 2 ch | 1.8 GB
Genre: eLearning | Language: English
In this tutorial I explain a very flexible, non destructive way of creating hair textures. We cover creating the hair primitives within Xgen, tuning the hair shader, rendering within Arnold, card setup and material creation within Marmoset. The hair model, textures and marmoset scene are included with the purchase.
In this video , we will demonstrate
Part 1. Shape , key points and principle when you design the hair flow
Part 2. Brush introduction what brush that I used in my artwork,
Part 3. Directly paint and render 3 different hair style.
There will include short hair, braid hair and wavy hair.
English | 36 mins | yuv420p, 1280x720, 167 kb/s, 15.00 fps | aac, 44100 Hz, 2 ch | 100MB
Genre: eLearning | Brushes + PSD files Included
This tutorial pack was made possible by my patrons on patreon! The full package of this tutorial including psd, video tutorial, high res jpg will be available through